The Benefits of Flutter App Development

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IT Tips & Insights: Learn about this open-source UI software development kit from an experienced software engineer. 

By Cristian Zappala, Software Engineer

Nowadays, many apps need to run on multiple platforms, like iOS, Android, and the web. That’s why Google made Flutter, a UI toolkit that allows you to build beautiful native apps from a single code base without compromising quality, speed, or performance. But how is this possible?

Flutter renders your app itself, rather than letting the platform do it, which means your app is super fast and responsive and can run on whatever platform you’d like. There is never any bridge or context switch needed to go between your app and the platform.

All that Flutter requires of the platform is a canvas in which to render the widgets so that they can appear on the device screen. It also requires access to events, like finger taps, and to services, like the camera and geolocation.

The World Without Flutter

Let’s look at ways to build apps for different platforms. One option is to build a separate app for each platform, which often involves a separate team for each codebase. In this system, your code can directly call the built-in platform UI elements, but each codebase will be in a different native language. And your teams will need to ensure consistency between the feature sets in each codebase as the app grows.

Another approach across platform development uses only one codebase. It involves either WebViews, in which your app creates HTML and displays it in a web view on the platform; or building a bridge from code in a common language, like JavaScript, to those native UI components, like buttons and menus.

Whenever you access UI elements, which could be as frequently as 60 times a second with actions like swipe animations and transitions, your app’s code has to communicate through a bridge, which may have performance implications.

Here’s Where Flutter Comes In

Flutter eliminates the bridge and moves your rendering into your app. Internally, Flutter consists of a framework built with Dart and a rendering engine built mostly in C++. Because everything in the top region is Dart, you get a complete stack trace for better debugging, and you can access and change anything in all levels of the framework if you want to.

With Flutter, everything you see on the screen is called a widget. A widget can define a structural element, like a button or menu, a stylistic element, like a font or color scheme, and even an aspect of layout, like padding.

Technical Specifications

The UI is built by composing widgets in the reactive style. By making use of the functional reactive programming style, Flutter can be efficient about determining which parts of your UI have changed. This lets you make changes to your app’s data and leaf Flutter to efficiently rebuild the app.Flutter also comes with a rich collection of premade material and Cupertino widgets that can be customized so you do not need to make widgets from scratch.

Flutter code is written with a programming language called Dart. Dart is a special language in that it can be both just-in-time compiled, or jitted, and also ahead-of-time compiled. Jitting enables a lightning fast development experience with a feature called hot reload, which allows you to see your code changes in less than a second. When you’re ready to release your app to the world, it can be ahead-of-time compiled, which means your app will be fast and responsive for your users.

What it Means for You

Flutter allows you to achieve full control over the entire rendering stack. Benefits include:

  • The ability to create beautiful, customizable widgets
  • The advantages of reactive use with no bridge
  • Great developer tools with hot reload thanks to the ability to jit Dart code
  • Fast, smooth, and predictable UI, since Dart code can compile ahead-of-time to native machine code
  • Deployment to multiple platforms with one codebase
  • A really fun coding experience

Flutter is free and open-source and can be found here: https://flutter.dev.

BIO

Hi, my name is Cristian and I’m a software engineer working with Microsoft .NET C# and microservices applications. I also have experience with Angular, and Azure is where I develop my skills, along with .NET technologies. I have also worked a lot with ElasticSearch and want to further improve my cloud skills and master new technologies, targeting productivity for developers and end users.